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1. Blobs are not fleets...and that is the problem - in Player Features and Ideas Discussion [original thread]
For formations to make sense, there are many conditions that need to be met. All the ships must have the same range, same speed and maneuverability. So Formations enforce a uniform ship fitting and layout, that is pretty hard to enforce on a large...
- by Shoh Khat - at 2009.09.05 01:40:00
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2. Various UI improvements - in Player Features and Ideas Discussion [original thread]
One thing I find strange is, how controls that are often used in conjunction, are spread around in completely different areas. One example is the Station Info panel. You have a few station specific buttons on it, that are always on the Menu bar an...
- by Shoh Khat - at 2009.09.05 00:18:00
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3. Various UI improvements - in Player Features and Ideas Discussion [original thread]
Now, I did so much complaining here, that I sound like a cranky old man, which I probably am. While I am annoyed with the many inconsistencies and unnecessary complications in the UI, there are also quite a few things I lie about it. Foremost of a...
- by Shoh Khat - at 2009.09.03 14:05:00
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4. Various UI improvements - in Player Features and Ideas Discussion [original thread]
Edited by: Shoh Khat on 03/09/2009 02:07:26 Yes, I use auto hide for the menu bar. But it is still broken, because it screws up your window arrangement. Actually this is the one single thing that I want to be fixed, before anything else: neve...
- by Shoh Khat - at 2009.09.03 02:05:00
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5. Various UI improvements - in Player Features and Ideas Discussion [original thread]
And why should it be the top priority? Because it is the most offputting and frustrating thing to new users, and the most annoying and frustrating thing to long term users. As far as I can tell now, the UI is by far the weakest point of EVE. Mayb...
- by Shoh Khat - at 2009.09.02 20:39:00
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6. Various UI improvements - in Player Features and Ideas Discussion [original thread]
Allow easier sale of more than one item at once. Selecting several items from the hangar, then opens a table that shows all the necessary data. If you feel uncomfortable to make selling too comfortable, tie the amount that can be in that list to t...
- by Shoh Khat - at 2009.09.02 16:39:00
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7. Various UI improvements - in Player Features and Ideas Discussion [original thread]
Items and personal hangars: - have an auto-stack option, that stacks everythign that is stackable on drop - if only one or two storages (cargo, hangar, etc) are open, moving items should happen without drag&drop or copy/paste, just by ctr-right-c...
- by Shoh Khat - at 2009.09.02 13:46:00
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8. Various UI improvements - in Player Features and Ideas Discussion [original thread]
Even more minor improvements, that reduce UI annoyance: - make the radial menus available on the targeted icons - make the actions of the selected item available via hotkeys - Shift click on overview does the a default action, depending on kind o...
- by Shoh Khat - at 2009.09.01 17:43:00
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9. Various UI improvements - in Player Features and Ideas Discussion [original thread]
I would just be happy with more actions and more mouse buttons being available to assign. And the windows have also a strange tendency to snap to places where they have no business snapping to. Especially annoying with the menu bar in hiding mode...
- by Shoh Khat - at 2009.08.31 01:00:00
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10. Various UI improvements - in Player Features and Ideas Discussion [original thread]
At least one guy who agrees. But since those improvements don't take anything away from anyone and don't introduce any disadvantaes, I guess no one will have anything against it.
- by Shoh Khat - at 2009.08.30 20:08:00
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11. Various UI improvements - in Player Features and Ideas Discussion [original thread]
I'm a relatively new player, but thoroughly enjoy EVE. Had my trial account for less than a day before I updated. Yet, I of course have my share of annoyances. But they are not other players or gameplay mechanics, they are mostly UI related. So af...
- by Shoh Khat - at 2009.08.30 12:58:00
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